Sprites#
A sprite is a .gs
file in the root of the project directory, all other .gs
files
(which are inside sub-directories of the project directory, or outside of the project
directory, are not sprites.) are header files.
Properties#
Sprite properties can be set using statements similar to blocks which set those properties at runtime.
Note
These statements are top-level, outside any declaration block.
Sprite default X position#
Sprite default Y position#
Sprite default size#
Sprite default direction#
Sprite default volume#
Set sprite default visibility to hidden#
Hide sprite by default.
Set Sprite default rotation style to left-right#
Set Sprite default rotation style to all around#
Set Sprite default rotation style to don't rotate#
Set Sprite layer order#
Set the layer order of the sprite. The layer order is the order in which the sprites are drawn, and scripts are executed.