Skip to content

Sprites#

A sprite is a .gs file in the root of the project directory, all other .gs files (which are inside sub-directories of the project directory, or outside of the project directory, are not sprites.) are header files.

Properties#

Sprite properties can be set using statements similar to blocks which set those properties at runtime.

Note

These statements are top-level, outside any declaration block.

Sprite default X position#

set_x 100;

Sprite default Y position#

set_y 100;

Sprite default size#

set_size 100;

Sprite default direction#

point_in_direction 100;

Sprite default volume#

set_volume 100;

Set sprite default visibility to hidden#

Hide sprite by default.

hide;

Set Sprite default rotation style to left-right#

set_rotation_style_left_right;

Set Sprite default rotation style to all around#

set_rotation_style_all_around;

Set Sprite default rotation style to don't rotate#

set_rotation_style_do_not_rotate;