Costumes#
Costumes can be added to a sprite by refering to its path relative to the project directory.
You can list multiple costumes by separating them with a comma.
It supports globs, so you can include all .svg
files in a directory by using the *
wildcard.
The name of the costume will be the name of the file without the extension.
You can change the name of the costume by using the as
keyword.
Costumes are ordered in the order they are listed in the costumes
statement.
Costumes included from globs are sorted alphabetically.