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Control Blocks#

wait () seconds#

wait duration;
wait (duration) seconds

stop [all]#

stop_all;
stop [all v]

stop [this script]#

stop_this_script;
stop [this script v]

stop [other scripts in sprite]#

stop_other_scripts;
stop [other scripts in sprite v]

delete this clone#

delete_this_clone;
delete this clone

create clone of [myself]#

clone;
create clone of [myself v]

create clone of ()#

clone "sprite name";
create clone of (sprite name v)