Control Blocks# wait () seconds# wait duration; wait (duration) seconds stop [all]# stop_all; stop [all v] stop [this script]# stop_this_script; stop [this script v] stop [other scripts in sprite]# stop_other_scripts; stop [other scripts in sprite v] delete this clone# delete_this_clone; delete this clone create clone of [myself]# clone; create clone of [myself v] create clone of ()# clone "sprite name"; create clone of (sprite name v)